Riftdle
New League of Legends puzzles every day, each with its own answer. Everyone gets the same ones, and they all reset at midnight UTC. No account needed.
Pixel
Four games on pixelated art
Splash art, the champion portrait, base splash, or a shop item. Blocks sharpen as you miss.
Puzzle
Two games, revealed piece by piece
Sixteen tiles, one more with every wrong guess. The face is last.
Loldle
Two games, one comparison table
Guess the champion from gender, species, region and release year, or the item from cost, stats and build path. Every guess fills a colour-coded row.
Ability
One icon, two questions
Name the champion from a single ability icon, then name the slot it came from — passive, Q, W, E or R.
How it works
- Wrong guesses buy you something. In the Pixel modes and in Puzzle they unlock more of the image; in Ability, where the icon is already whole, they bring the next hint forward. Skip pays the same cost without spending a name.
- Champion and Item pay out every time. There is nothing to unlock, because each guess already returns a full comparison row — which is why neither has a Skip button.
- Hints arrive if you struggle in every mode built on a picture: the first at three wrong guesses, then one every two, least revealing first.
- Solving extends your streak. Giving up reveals the answer but does not.
Full details for every mode are in the How to Play guide.